Up Down (Also known as King of the Court)
- Director can choose the setting for 1 or 2 players/teams to move up and down.
- Single or double round robin available
- Single
- After all games are played top X number of players move up a group and the bottom X number of players move down. Players are reseeded based on their movement and ready for the next game day
- Double
- After all games are played top X number of players move up a group and the bottom X number of players move down. Players are reseeded based on their movement and the next round starts with players in new groups.
- After all games are played top X number of players move up a group and the bottom X number of players move down.Players are reseeded based on their movement and ready for the next game day
- Factors that determine the movement up and down groups
- Total game wins for that game day (or round if you are doing a double round robin format)
- First tie-breaker: head-to-head games won. Who beat who more times when opposite one another.
- Second tie-breaker: point differential percentage of all games played. (((Total Points Earned – Total Points Against) / (Total Possible Points)) * 100)
- Third tie-breaker: the higher seed prior to starting gets the resulting higher seed
! Total Possible Points is based on the group they played in. Some groups may play 3 games and others may play 4 or 5 games. Their Possible Points would be higher than the person that played in a smaller group and had less possible points. The difference in group size is why we use “Point Differential Percentage” and not “Point Differential”
*This format also allows the League Director to impose penalties for missed game days.