By default, Moving Light Assistant assumes your show exists as one system, controlled by one lighting console. This system is given the name ‘Main’, but it may be re-named by simply clicking on the name and entering a new one.
Additional systems may be created and deleted by clicking on the small + and – buttons respectively. It is not possible to remove a system which contains patched fixtures.
The ‘Manage Systems window’ will display the number of DMX universes each system contains, along with the number of fixtures patched, information derived from the menu Manage->Universes
and Rig Data.
The Lightwright ID provides compatibility with Lightwright®, which does not support named systems.
‘Systems’ exist as a way to document large shows running on multiple consoles, but the concept may also be used even on small productions.
Patching on Multiple Systems
Once multiple systems have been defined in Manage->Systems
, fixtures may be patched to different systems in Rig Data. Ensure the Systems column is visible, then select the desired system from the ‘Edit’ drop-down list and patch the fixture in the normal way.
Each system has its own DMX address space, so fixtures with the same DMX address but are on different systems will not show up as a DMX address conflict.