grandMA2 Communication using Telnet
An inbuilt Telnet terminal can be used to communicate with a grandMA2 console over a network connection. The console connection is available within scripting to allow commands to be sent to the console. Macro triggers can also be received over the connection which will run specified scripts within Moving Light Assistant. Once Moving Light Assistant is connected to the console, it is not required that the terminal window is left open.
This will attempt to connect to the grandMA2 console. If successful, you will see the welcome screen appear in the terminal window.
This will log out and close the connection with the console.
This will log in to the console using the credentials set in the ‘Settings’ dialog.
This button will open the ‘Settings’ dialog to allow you to configure the communication settings with the grandMA 2 console.
grandMA2 Telnet Settings
The network connection is configured in this dialog.
Console IP Address
This is the address of the console on the network you are connected to.
This is the port that Moving Light Assistant and the console will communicate over. ‘30000’ is the console’s default.
Local IP Address
This is the IP address of your computer. If you have multiple ethernet interfaces you should choose the IP address of the interface you are connected to the console with.
If you wish to use the Login button in the terminal window you should enter the user name you wish to log into the console as. The default is ‘administrator’.
You should enter the password for the user name you are logging into the console as. Leave blank if no password is set for the user on the console.
Confirm on Patch Collision
If the script you are running does not use the “/noconfirm” option when patching, the console will prompt for you to confirm or cancel the patch command if there is a patch collision. Enabling this option will confirm the patch command. If it is disabled, it will cancel the patch command.