360° Bulge is available in the 360°: VFX Pack.
A modified version of the bulge effect, optimized for working with 360º video. Bulge creates the illusion of a bulging shape pushing through the layer.
You can choose from multiple shapes and adjust the size and shape of the bulge.
- Center: By default the bulge is centered in the frame, but you can reposition the center if you wish.
- Position: Sets the exact location of the vignette center, using X and Y values.
- Use Layer: Select any other layer on the timeline to use it’s position as the center of the vignette. When a layer is selected, the Position property above functions as an offset from the selected layer’s position.
- Bulge: Adjusts the height of the bulge. Negative values invert the bulge and create a recessed pinch effect.
- Radius: Set the overall size of the bulge.
- Plateau: You can create a flat area in the center of the bulge. This value sets the radius of that flat area.
- Wrap: When the edges of the frame are distorted, especially using negative values, this determines how the blank space created is handled.
- None: The blank areas remain unaffected.
- Tile: An exact copy of the layer is used to fill the blank area.
- Reflect: A mirrored copy of the layer is used to fill the blank area. The mirroring helps hide any seam at the layer’s edge.
- Shape: The bulge can be created in a variety of geometric shapes.
- Choose from Circle, Triangle, Square, Pentagon, Hexagon, Heptagon, Octagon, Nonagon, or Decagon.
- Scale: Independently adjust the width and height of the bulge.
- X: Adjusts the width of the bulge.
- Y: Adjusts the height of the bulge.