The 2D Viewports contains controls unique to the viewport commonly used in non-3D applications.
2D Viewports are normally associated with a specific Projector, Screen or LED processor. As a result, controls such as Videomapper, Screen Warp and Keystone are contained on the viewport.
The Viewports Page is a default layout that can be reset from within Zookeeper Settings
The Viewports Page is comprised of two main sections:
Viewport Selector
All Viewports (SHAPE and 2D Viewports) on the local network are displayed in the selector.
The high lighted viewport’s controls will appear in the viewport controls panel to the right of the selector.
For more information about Selectors please see here.
Viewport Controls
The viewport controls are a collection of effects and components are commonly needed to correctly display video on a wide range of projection and display technologies.
Effects Engines
For More information about Effects see here
Colour Controls
For more information about Colour Controls see here
Geometry / Keystone / Videomapper
For more information about Geometry See here
Warping and Blending
For More information about Warping (or Screenwarp Manager Component) please see here.
Pixelmapper
Pixelmapper is present on each Mix and each Viewport. Use Pixelmapper on the Mix where no physical output is patched.
For more information about Pixelmapper see here.
NDI Send
NDI outputs are present on each Mix and each Viewport. Use the Mix NDI output where no physical output is patched.
For more information about NDI Send see here.
MPCDI Engine
MPCDI files can be loaded onto a mix to supply data for warping, colour and blend.
For more information about the MPCDI engine see here
Live Mask
For more information about live mask see here.
Freeze & Delay
Enabling this parameter will freeze the output on a single frame.
Delay the viewport output by a number of frames. Max viewport delay is 30 Frames. Each HD frame of delay uses about 8MB of video memory. 4K frames are approximately 25MB of video memory.
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