Each Viewport selects whether to use Screen Warp and sets blending.

The viewport controls are made of two sections:

Enable

Turns the screen warp rendering on that selected viewport on or off.

Warp Mix

Two screen warps can be loaded to each viewport and faded between with the warp mix fader.

Blending

On each viewport all four edges can be blended individually or a radial (circular) blend can be applied.

Each blend has two attributes:

Gamma

Measured from 1 – 3, a gamma of 1 is a steeper curve while a gamma of three is flatter.

Overlap

Sets the starting point for the blend as a proportion of the overall width of the viewport.

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