The Transport Controls dictate the playmode of audio and video clips in the media player

Media Player Controls

The media player controls determine how a layer responds to timecode as well, that behavior is noted below.

In Frame Plays the first frame of the clip only. Use this play-mode to pre-load a clip before it is required.

Timecode: With Timecode, the clip will remain on the In-Frame.

Play Forward Plays from In to Out-Point and stops at the Out-Point.

Timecode: The clip will play to timecode. If Timecode exceeds the Out-Point the clip will hold on the out-frame.

Play Forward Loop Plays the clip forward and loops when it hits the out-frame.

Timecode: The clip will play to timecode and play to multiples of the clip length if Timecode exceeds the Out-point. For example, on a 5 minute clip a timecode value of 9 minutes will place the play-head at 4 minutes.

Pause: Stops playback at the current position.

Note: Pause can be triggered automatically when Pause on Dark is enabled which can clash with DMX. It is therefore advisable to either not use Pause from DMX (and use speed set to 0 instead) or set it to update only in the personality. Update only is the default setting in factory personalities.

Timecode: Pause does effect media playback when the layer is under timecode control

Play Backward Plays the clip from the Out-Point to the In-Point stopping at the In-Point

Timecode: Plays in time with timecode from the Out-Point to the In-Point.

Play Backward Loop Plays the clip from the Out-Point to the In-Point looping back to the Out-Point.

Timecode: Plays in time with timecode from the Out-Point to the In-Point looping at the In-Point.

Ping Pong Plays forwards to the Out-Point then backwards to the In-Point and repeats.

Timecode: Plays in time with timecode bouncing at the In-Point and Out-Point.

Random Plays random frames from between the In-Point and Out-Point.

Timecode: Plays random frames while receiving time code.

Out Frame Plays the Out-Point frame and holds on that frame.

Timecode: With Timecode, the clip will remain on the Out-Frame.

Inner Loop

Inner Loop playmode is a second set of loop points for a clip, commonly used to separate an intro or outro sequence from a repeating section.

Inner Loop In-Point Plays in-point frame of the inner loop.

Inner Loop Play Plays from the inner loop in-point to the inner loop out-point and loops.

Inner Loop Out-Point Plays the out-point frame of the inner loop.

Using Inner Loop Play Mode

To use Inner Loop Playmode, first set the playmode to inner loop in-point and move the in-point to the beginning of the repeating section of content. Next, set the playmode to inner loop out-point and move the out-point to the end of the repeating section of content, choosing a frame that closely matches the inner loop in-point.

Now, play the clip from the beginning by selecting in-frame playmode and then choosing Inner Loop Play. This will play from the beginning and then loop endlessly between the inner loop points.

To complete the clip select play forward once playmode.

The inner loop in and out-points can be changed by either dragging the play bar handles or setting the values in the indicator boxes.

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