Cylindrical

Cylindrical Mapping pushes pixels out in an arc from an axis.

To create a Cylindrical mapper go to Menu Bar-> Create-> Cylindrical

Cylindrical Mapping Properties

Lens

  • Resolution: The resolution of texture being applied to objects. This should match the selected materials resolution.
  • Aspect Ratio: The aspect ratio of the texture mapper based on resolution.
  • Height: How high is the cylindrical mapper in physical units of measurement
  • Angle Horizon: How far around a cylinder content is projected measured in degrees.
  • Dynamic Clipping Planes: With this enabled, Clipping Planes, Near and Far will automatically set themselves to the region of interest.
  • Near: This sets the closest plane the texture mapper will begin to render within.
  • Far: This sets the furthest plane the texture mapper will will stop to render within.