Cue CueInfo:GetSelectedCue()

Returns an Cue class/structure.

This function will return a Cue class/structure for the currently selected cue in the Cue List view.

It will return nil if there is an error. It is worth checking for this situation.


cueObject = Cue:GetSelectedCue()
if cueObject ~= nil then
    cueNumber = cueObject.CueNumber

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