Cue
CueInfo:GetSelectedCue()
Returns an Cue class/structure.
This function will return a Cue
class/structure for the currently selected cue in the Cue List view.
It will return nil
if there is an error. It is worth checking for this situation.
Example.
cueObject = Cue:GetSelectedCue()
if cueObject ~= nil then
cueNumber = cueObject.CueNumber
end