fixture is a string, though an integer will work
sequenceID is a string
_ cueNumber is a string_
part is a string
Returns a CueData object
This function will return a
CueData class for the specified fixture and cue from the console cue data in the Moving Light Assistant document.
It will return
nil if there is an error or no data exists for the specified fixture/cue. It is worth checking for this situation.
fixtureCue = CueData:GetCueForFixture(701, "(1) Main", "30", "0")
This will return a CueData object in the
fixtureCue variable for fixture
(1) Main, cue
Note that the sequence ID can be found by looking at the cue list names in the Cue List view.