In YetiFox the player can practice the recognition of the feelings. The player tries to identify the emotional states that the fox is feeling. YetiFox is developed mainly for kids who might struggle with social intelligence. It can be also used as a tool to discuss and share your own feelings.
How to play
The game is started by pressing the “Start the Game” button. An image of a fox with varying emotional states appears on the screen. It is up to the user to identify the right feeling and select it from the four options displayed on the screen.
The game round continues until the player has correctly answered ten questions. The correct answer is displayed with a green indicator and the incorrect answer with red. The counter at the bottom of the screen tells how many correct answers and how many questions the player has reached in the round.
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