The DMX component uses a lot of specific terms which often overlap with lighting desks.

Art-Net

A network based protocol to carry DMX information, Art-Net is widely adopted by lighting controllers. Hippotizer V4 supports Art-Net versions 1, 2 and 3. Each new version extends the maximum number of universes by adding address space (Net, Sub-Net and Universe).

Auto Patch

Frequently the fastest way to set up the system; this automatically patches each layer, mix and viewport with the desired personality.

Channel

Each universe is comprised of 512 Channels. Fixtures then patch a personality to a channel and universe.

Group Pin

Pins are organised in a hierarchy, (the pin tree) where similar pins are children of the same Group Pin.

In the above example, Rotation is a group pin with Continuous, Rotation and Speed as it’s children.

A DMX personality can only associate to a group pin; it cannot be made to a terminal pin such as speed.

The reason for this restriction is due to an invisible piece of information carried by each pin called the pin class. The pin class tells every aspect of Hippotizer how to handle a given pin. For example, the pin class of the Geometry group pin tells the interface to create a geometry control and not just a collection of float pins when the Geometry pin is added to the user interface. DMX relies on the same information to know which personalities can be patched to a given pin. The pin class of a terminal pin such as geometry/aspect is of it’s type (in this case an Integer) which is too generic to be helpful for patching a personality. In order to create a DMX personality for a single terminal pin (such as rotation/speed) the parent group pin must be chosen.

Fixture

A fixture is the assignment (or patch) of a Personality to a channel and universe within the DMX component. Each fixture represents a unique patch.

MA-Net

A proprietary network protocol to MA Lighting enabling Grand MA Version 2 lighting consoles to communicate directly with Hippotizer V4.

Monitor

Shows a real-time view of received DMX values on the selected universe.

Patch

The assignment of a personality to a group pin and fixture.

Pin

Every attribute to be controlled by DMX in Hippotizer is a pin. There are three types of pins controllable from DMX:

  • floats (0-1) such as level faders,
  • integers (1,2,3,4…) most commonly seen in selectors such as FX select
  • Boolean (on or off) used to enable functions such as colour invert.
Note: There are controls in Zookeeper that are not pins and cannot therefore be controlled by DMX, Preset filters are an example of this.

Personality

sACN

Smoothing

Universe

Update Only

Reaktion

War das hilfreich?

Ja Nein
You indicated this topic was not helpful to you ...
Could you please leave a comment telling us why? Thank you!
Thanks for your feedback.

Hinterlasse einen Kommentar.

Bitte stellen Sie hier keine Supportanfragen.
Green Hippo Forum

Kommentar senden