New DMX personalities can be created from within DMX component.

To do create a new personality, choose personality editor

Then choose new personality.

A menu will open directing you to select the target of the personality

A personality must associate with a Parameter (or Pin) Class; choose the desired pin from the pin tree in this dialogue.

In the above example, the Geometry group pin has been selected.

A Parameter Class (or Pin Class) tells every aspect of Hippotizer how to handle a given pin. For example, the pin class of the Geometry group pin tells the interface to create a geometry control and not just a collection of float pins when the Geometry pin is added to the user interface. DMX relies on the same information to know which personalities can be patched to a given pin. The pin class of a terminal pin such as geometry/AspectMode is of it’s type (in this case an Integer) which is too generic to be helpful for patching a personality. In order to create a DMX personality for a single terminal pin (such as rotation/speed) the parent group pin must be chosen.

Add all child pins

Automatically adds all members of the chosen group pin to the new personality. The fastest way to create a new personality is usually to add all children and then delete parameters that are not needed.

Click ok to create the new personality and edit it

The newly created personality will open.

See “Editing a personality

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