As of BaseHead v2020.7+ a new HTTP playback system has been developed and now includes many new features that are aimed
at making BaseHead more flexible and speeding up your workflow.
These features are designed to keep pace with the changing nature of sound design to offer the best of both your local media and
cloud based storage solutions either accessing your own content using cloud storage, or browsing an online catalogue of commercial
sound effects for your production.
—-CLOUDPACK MANAGER (CPM)—-
BaseHeads new CloudPack Manager is available as of v2020.7 and is a new cloud based sound store full of commercial sound effects libraries
that you can browse and purchase right from within the BaseHead workflow. No more trawling sound effects sites, wasting time and drive space
downloading gigabytes of sounds just to get the few you need for your production, now you can browse, purchase, add and import sounds to your
production direct from the cloud!
- CPM is a separate application that has bi-directional integration with BaseHead and is designed to work in the background so as not to affect your workflow
- Browse and purchase commercial SFX packs without having to open a web browser or click through multiple pages
- Preview ALL SFX in a pack, view all metadata and hear each sound right in BaseHead before purchase
- Packs are instantly available after purchase and are streamed from the cloud, you don’t have to download a thing!
- No need to worry about backups or HDD space, use BaseHeads Google Cloud Servers to maintain your files
- Cloud files are automatically cached as you browse to speed up importing files to your DAW
- If you need to work offline, you can localize any pack to your HDD and take it with you, BaseHead updates the database automatically.
- Easily move downloaded packs if you need to manage your local storage or simply “release” back to the cloud to revert back to cloud based storage
- Improve more than just your workflow and speed by saving a ton of time and get the sounds you need fast.
- Check out the CPM now and test drive it with one of the many free packs you can add right now (requires active support plan)
Requirements for CloudPack Manager
- You first need to be running BaseHead v2020.7 or later to access the new CPM feature.
- CPM is designed to be a fully cloud based service so you will need to be using a decent internet connection to get the most out of it.
- We recommend at least 40 mbps* download speeds, the faster the better but you can choose to ‘Localize’ your libraries at any time.
- You can purchase packs, download and stream for up to 3 months from purchase without a support plan no problem.
- An active support plan is required to use the unlimited streaming feature of CPM past three months after the purchase date.
- Supports both PC and MacOS versions of BaseHead
*other factors such as geographical location, network loads and other network activity can also affect performance.
In BaseHead you will now see a new CloudPack menu item.
If you do not see this check your Peak Tree Settings (gear at the top of the peak tree) and ensure the CloudPack item is set to display.
Press the CPM button to launch the CloudPack Manager
You can also press F12 to launch from the keyboard
Because CPM is a separate application you can also launch CPM from the BaseHead Application Folder if you wish to launch it without first opening BaseHead.
On Windows you will find the CloudPackManager.exe in your BaseHead install directory: Default C:\Program Files\BaseHead\CloudPackManager.exe
On Mac it is installed as a separate Application you will find in your MacOS Applications under “CloudPack Manager”
When you launch CPM take note in the bottom right corner of the CPM window the BaseHead connection status. This should show as
“Connected” when both BaseHead and CPM are running or “Disconnected” if BaseHead is not detected as running.
You are able to browse, purchase and localize CloudPacks without needing to have BaseHead open
You will need to have BaseHead running to add / remove CloudPacks to and from the BaseHead library.
CPM manages all the pack localization tasks so is required to be running whenever you need to localize a pack to your local drive.
BaseHead and CPM will warn if an action requires the other to be running so don’t worry too much about how this works.
CPM Options / First Run
CPM does not need much setup and requires only that you first set your Local Path on first launch and
enter your Account Login details. Other options are optional.
Local Path: This is the first important option you must set when first getting setup with CPM. The “Local Path” sets where your CloudPacks
will be downloaded to when you choose to Localize them and also stores the cached data when you browse sound effects files from the cloud.
This location should have sufficient space to allow localization of packs but once a pack has been downloaded you can then choose to Move
it to another location easily to free up space if needed.
Accent Color: Sets the selection color used in the CPM browser
Skip Downloading .wf cache files: This option is mainly for testing purposes and should be left unchecked unless there is a specific need to check it.
This will prevent the waveform cache files from downloading when you localize a CloudPack which are used to display the waveform of the sound file in the BaseHead waveform editor.
This speeds up workflow by saving BaseHead from having to generate the waveform when a file is selected so for best performance leave this unchecked.
Refresh Images: Will trigger an image refresh and download any missing images that may not have been interrupted when first launching CPM.
Images are downloaded automatically when you launch CPM but for whatever reason, if you happen to notice any missing artwork in the browser
like below, you can trigger this to check and download any missing images.
Refresh CPM DB: This option is mainly for testing purposes and will trigger a refresh of the CPM store data. This is done automatically when CPM is launched
but if you need to manually update the CPM database for whatever reason you can trigger this from here. There is no harm to press this but typically is not required.
There is one option available in the BaseHead Options page under the Advanced section for CPM:
Disable CloudPack Caching: It is recommended to leave this option unchecked unless you have a need to disable caching.
By default, this option is unchecked and will allow BaseHead to cache the cloud based sound files to your Local Path set in the CPM software as you browse.
This will assist in speeding up your workflow especially if you need to send large amounts of files to your DAW, the files will be pulled from the local cache
instead of being downloaded again from the cloud. Cache files are removed on every basehead relaunch so they don’t accumulate and take up your drive space.
CPM Sign In
In order to access the store and make purchases you will need to login to your BaseHead account using the Sign In Tab.
Enter your BaseHead account details and check the “Remember Me” option to be automatically signed in on next launch.
All your purchased libraries will appear under the Manager Tab when logged into your account
The CPM Sign In details are shared with your BaseHead sign in details too so if you login to your account in BaseHead
on the Start Tab this will also automatically sign you into your account in CPM for you and logging out in either BaseHead or CPM logs out of the other:
[MORE CPM INFO COMING SOON…]
many facilities in Hollywood and around to world no longer allow the mounting of SFX hard drives locally for security reasons.
That is where this new feature comes in. It allow streaming of files over local and remote HTTP for facilities with enhanced security that want to be able to track who is raping the library..haha
It’s also great for people that are just plain sick and tired of lugging hard drives around with them and want access to their SFX from anywhere in the world. (like me!)
Check out the below video for a step by step on how to get up and running with this shiny new feature in your facility.
Need more help with this?
Having Issues? Click to Troubleshoot or Create a Support Ticket.