Adds quad controls to the layer so that you can change its shape by moving its corners.

  • Top Left: Assign a new position to the top left point of the layer or clip.
    • Position: Specifies the location of the corner, using X (horizontal) and Y (vertical) values.
    • Use Layer: Use the position of another layer to define the corner position.
  • Top Right: Assign a new position to the top right point of the layer or clip.
    • Position: Specifies the location of the corner, using X (horizontal) and Y (vertical) values.
    • Use Layer: Use the position of another layer to define the corner position.
  • Bottom Left: Assign a new position to the bottom left point of the layer or clip.
    • Position: Specifies the location of the corner, using X (horizontal) and Y (vertical) values.
    • Use Layer: Use the position of another layer to define the corner position.
  • Bottom Right: Assign a new position to the bottom right point of the layer or clip.
    • Position: Specifies the location of the corner, using X (horizontal) and Y (vertical) values.
    • Use Layer: Use the position of another layer to define the corner position.
  • Perspective: Enable this toggle to apply more accurate perspective rendering to the layer distortions. When this option is disabled, each side of the quad is linearly resized to fill the distance between the two end points. When enabled, the image is accurately distorted to provide the results of an actual rectangle being rotated to the alignment of the warped plane.
  • Flip Overlap Order: When corner points are positioned in such a way that the image is twisted and overlaps itself, This toggle determines which corner is in front of the other in areas of overlap.

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