HitFilm Legacy
7
2021.2
11
9
7
Table of Contents
HitFilm Legacy
7
HitFilm Legacy — 2021.2
HitFilm Legacy — 11
HitFilm Legacy — 9
HitFilm Legacy — 7
1.
Learning HitFilm Pro
2.
What’s New
3.
A Note for Mac Users
4.
Installation & Activation
5.
The HitFilm Workflow
5.1.
Getting Started
5.2.
Options
5.3.
Starting A Project
5.4.
The Interface
5.4.1.
The Panels
5.5.
Saving & Loading Projects
5.6.
Saving Composite Shots
5.7.
Introducing the Media Panel
5.8.
Introducing the Two Timelines
5.9.
Introducing the Viewer
5.10.
Introducing the Controls Panel
5.11.
Introducing the Layout Panel
5.12.
Introducing Scopes
5.13.
History & Undo/Redo
5.14.
Proxying
5.15.
Exporting
5.15.1.
Export Formats
5.16.
OpenFX
5.17.
Ignite Pro: HitFilm Plugins
5.18.
Keyboard Shortcuts
6.
Editing
6.1.
Importing Files
6.1.1.
Supported Formats
6.1.2.
Relinking Offline Files
6.1.3.
Replacing Media
6.2.
Organizing Media
6.3.
Audio and Video Sync
6.4.
Media Properties
6.5.
Trimming Assets
6.6.
Adding Clips to the Timeline
6.7.
Audio and Video Tracks
6.8.
Using the Editor Timeline
6.9.
Refining Your Edit
6.10.
Basic Compositing with Clips
6.11.
Working with Audio
6.12.
Effects and Transitions
6.12.1.
Transition Details
6.12.2.
Audio Effects
6.13.
Using Composite Shots In The Editor
7.
Compositing
7.1.
Creating Composite Shots
7.2.
Using the Composite Shot Timeline
7.3.
Managing Composite Shots
7.4.
Embedding Composite Shots
7.5.
The Render Pipeline
7.6.
Creating Layers
7.7.
Working With Layers
7.8.
Creating and Using Planes
7.9.
Grade Layers
7.10.
Transforming Layers
7.10.1.
Animation
7.10.1.1.
Animating With Keyframes
7.10.1.2.
The Value Graph
7.10.1.3.
Spatial Animation in the Viewer
7.11.
Using Point Layers
7.12.
Motion Blur
7.13.
Compositing With Blend Modes
7.14.
The Layer Viewer
7.15.
Masking
7.16.
Tracking
7.16.1.
Planar Tracking with Mocha HitFilm
7.16.2.
Importing 3D Camera Tracking Data
7.17.
Working in 3D
7.17.1.
Transforming Layers in 3D
7.17.2.
Lighting a 3D Scene
7.17.3.
Layer Materials
7.17.4.
Virtual Cameras
7.17.5.
Distance-Based Fog
7.17.6.
Working with Depth Maps
7.18.
Creating Text & Titles
7.19.
Importing 3D Objects
7.19.1.
Animation Groups
7.19.2.
Setting Up Materials
7.19.3.
Advanced Properties
7.19.4.
3D Objects on the Timeline
7.19.5.
Alembic Animation
8.
Visual Effects
8.1.
360° Video
8.2.
Audio
8.3.
Behaviors
8.4.
Blurs
8.5.
Channel
8.6.
Color Correction
8.7.
Color Grading
8.8.
Depth
8.9.
Distort
8.10.
Generate
8.10.1.
Animated Lasers
8.10.2.
Dimension Rift
8.10.3.
Hyperdrive
8.10.4.
LightSword
8.11.
Geometry
8.12.
Gradients & Fills
8.13.
Grunge
8.14.
Keying
8.14.1.
Chroma key
8.14.2.
Matte enhancement
8.15.
Lights & Flares
8.16.
Particles & Simulation
8.16.1.
Atomic Particles
8.16.2.
Blood Spray
8.16.3.
Fire
8.16.4.
Gunfire
8.16.5.
Lightning & Electricity
8.16.6.
Particle Simulator
8.16.6.1.
Particle Textures
8.16.6.2.
Lifetime Panel
8.16.6.3.
Emitters
8.16.6.4.
Particle Systems
8.16.6.5.
Mobile Emitters
8.16.6.6.
Deflectors
8.16.6.7.
Forces
8.16.6.8.
Material
8.16.7.
Shatter
8.17.
Scene
8.18.
Quick 3D
8.18.1.
Bonfire
8.18.2.
Falling Debris
8.18.3.
Fire Explosion
8.18.4.
Fluffy Cloud
8.18.5.
Missile Smoke
8.18.6.
Rain
8.18.7.
Sci-Fi Shockwave
8.18.8.
Smoke
8.18.9.
Sparks
8.18.10.
Storm Cloud
8.19.
Sharpen
8.20.
Stylize
8.21.
Temporal
8.22.
Video Clean-up
8.22.1.
Denoise
8.23.
Warp
8.23.1.
Action Cam Lens Distort
8.24.
Presets
9.
Licensing Details
Download as PDF
8.18.10.
Storm Cloud
Creates a dark, ominous storm cloud.
Cloud
Preview
– toggles between textures and preview particles.
Density
– the cloud can be thin or thick.
Color
– changes the color of the cloud.
8.18.9.
Sparks
8.19.
Sharpen
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