Distorts the layer through a hexagon pattern of tiles, to create the appearance of a multi-faceted insect eye.

  • Preset: Choose a preset configuration of settings as a starting point.
  • Center: By default the effect is centered in the frame, but you can reposition the center if you wish.
    • Position: Sets the exact location of the effect center, using X and Y values.
    • Use Layer: Select any other layer on the timeline to use it’s position as the center of the effect. When a layer is selected, the Position property above functions as an offset from the selected layer’s position.
  • Rotation: Rotates the hex pattern around the central tile.
  • Lens Size: Determines the width, in pixels, of each hex tile in the pattern.
  • Zoom: Controls how much of the underlying image is visible through each hex tile, or lens. Lower values tend to give the effect of multiple copies of the image typically associated with this effect.
  • Iris Bulge: Distorts each lens as if it was bulged, creating a fisheye distortion within each lens.
  • Wrap: At low Zoom levels, the edges of the frame may become visible within each lens. This control determines how the blank space created is handled.
    • No: The blank areas remain unaffected.
    • Tile: An exact copy of the layer is used to fill the blank area.
    • Reflect: A mirrored copy of the layer is used to fill the blank area.

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