Green Hippo
SHAPE — 4.6
  • 4.8.4
  • 4.7.3
  • 4.6.6
  • 4.5.5
  • 4.4.4
  • 4.3.3
  • 4.2.1
Table of Contents
Green Hippo
  • SHAPE — 4.6
    • SHAPE — 4.8.4
    • SHAPE — 4.7.3
    • SHAPE — 4.6.6
    • SHAPE — 4.5.5
    • SHAPE — 4.4.4
    • SHAPE — 4.3.3
    • SHAPE — 4.2.1
GrabGrab
GrabGrab
  • Welcome to SHAPE
    • SHAPE Release Notes
  • Quick Start Guide
  • The Workspace
    • Navigating in 3D and 2D
    • Display Modes
    • Views
  • Object
    • Manipulation Modes
    • Parenting
    • Selection Groups
  • Model
    • Model Properties
    • Primitive models
    • Editing Model Mesh
    • Editing UVs
  • Splines
    • Creating and Editing Splines
    • Spline Properties
  • File Import
  • Export
  • Projectors
    • Projector Alignment
    • Model Alignment
    • Auto Alignment
    • Warp
    • Blend/Mask
  • Model to Output
  • Controllers
    • Controller Properties
  • Case Study
    • Case Study Settings
  • Texture Mapping
  • Network Manager
    • Networking with SHAPE in Zookeeper
  • Output Manager
  • Compositions
  • Input Manager
  • Copy/Paste Management
  • Configuring Hippotizer for SHAPE
  • Hippotizer Viewport and SHAPE
  • Shape Root
  • Saving

Splines

A spline is simply a line that interpolates between vectors. Its primary use is for drawing curved tracks that objects can follow.

Editing UVs
Creating and Editing Splines
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