Modeling Clay – eevee/cycles
Carbon Fiber – eevee/cycles
Sponges – Cycles + microdisplacement (it’s important to use adaptive subdivision and use the microdisplacement control to displace the mesh, this displacement combined with the subsurface scattering will achieve the sponge look
Car Paint 2 – eevee/cycles
Car Paint – eevee/cycles
Plastic – eevee/cycles
Resin – Cycles Recommended
Rubber – eevee/cycles
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