Sponges – Cycles + microdisplacement (it’s important to use adaptive subdivision and use the microdisplacement control to displace the mesh, this displacement combined with the subsurface scattering will achieve the sponge look

Car Paint 2 – eevee/cycles

Car Paint – eevee/cycles

Plastic – eevee/cycles

Resin – Cycles Recommended

Rubber – eevee/cycles

Feedback

Was this helpful?

Yes No
You indicated this topic was not helpful to you ...
Could you please leave a comment telling us why? Thank you!
Thanks for your feedback.

Post your comment on this topic.

Post Comment