Modeling Clay – eevee/cycles

Carbon Fiber – eevee/cycles

Sponges – Cycles + microdisplacement (it’s important to use adaptive subdivision and use the microdisplacement control to displace the mesh, this displacement combined with the subsurface scattering will achieve the sponge look

Car Paint 2 – eevee/cycles

Car Paint – eevee/cycles

Plastic – eevee/cycles

Resin – Cycles Recommended

Rubber – eevee/cycles


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