Green Hippo
SHAPE — 4.7.2
  • 4.8.4
  • 4.7.3
  • 4.6.6
  • 4.5.5
  • 4.4.4
  • 4.3.3
  • 4.2.1
Table of Contents
Green Hippo
  • SHAPE — 4.7.2
    • SHAPE — 4.8.4
    • SHAPE — 4.7.3
    • SHAPE — 4.6.6
    • SHAPE — 4.5.5
    • SHAPE — 4.4.4
    • SHAPE — 4.3.3
    • SHAPE — 4.2.1
GrabGrab
GrabGrab
  • Welcome to SHAPE
    • SHAPE Release Notes
  • Quick Start Guide
  • The Workspace
    • Navigating in 3D and 2D
    • Display Modes
    • Views
    • Render Order Tab
    • Mix Order Tab
  • Import
  • Export
  • Network Manager
    • Networking with SHAPE in Zookeeper
  • Output Manager
  • Input Manager
  • Object
    • Manipulation Modes
    • Parenting
    • Selection Groups
  • Model
    • Model Properties
    • Primitive models
    • Screens Tool
    • Editing Model Mesh
    • Editing UVs
    • Model to Output
  • Projectors
    • Projector Alignment
    • Model Alignment
    • Auto Alignment
    • Warp
    • Blend/Mask
  • Texture Mapping
    • Perspective Mapper
    • Planar Mapper
    • Cylindrical Mapper
    • Spherical Mapper
    • Radial Mapper
    • UV Mapper
    • Dome Mapper
    • Equirectangular Mapper
  • Splines
    • Creating and Editing Splines
    • Spline Properties
  • MR Camera
  • Automation Systems
    • Blacktrax
    • FreeD
    • PosiStageNet
    • DEAP
  • Controllers
    • Controller Properties
    • 6D Controller
    • Camera Controller
    • Exposable Controller
  • Case Study
    • Case Study Settings
  • Compositions
    • Composition Properties
  • Copy/Paste Management
  • Configuring Hippotizer for SHAPE
  • Hippotizer Viewport and SHAPE
  • Shape Root
  • Saving

Mix Order Tab

The Mix order tab allow for adjustment to the stacking order of Texture Mappers. Previously this setting was adjusted on each texture mapper and has now been moved to this tab for easy adjustment. Texture Mappers on top of this list will be added on top of all those below it, meaning if there is a UV texture mapper set to sprite at the top of the list, then only this texture mapper would show on all objects visible to it.

Render Order Tab
Import
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