Whats new in SHAPE 4.4.4?

SHAPE 4.4.4 incorporates UI improvements and fixes over 4.4.2 and 4.4.3.

Improvements in 4.4.2

  • Fixed issue where some SHAPE 4.4.0 projects would not load into 4.4.1.

Whats new in SHAPE 4.4.1?

Improvements in 4.4.1

  • Fixed transparent objects on output.
  • Fixed crash in 2D viewer when a objects instead of projectors is selected and focused on.
  • Fixed blue art artefacts in masking on some hardware.
  • Fixed locking crash in the scene tree.
  • Fixed close-spline tick box undo redo loop.
  • Fixed controller stacking rotation angle.
  • Fixed crash in parenting using the top object of scene tree.
  • Fixed shape is crashing on start up on some hardware.
  • Fixed shape version pin.
  • Fixed problem where shape master is not always at the first viewport.
  • Import .C4D now imports lens shift.

Features added in 4.4

  • Added the ability to edit model UV’s in real time.
  • Added a Visibility controller.

Improvements in 4.4

  • Forward Data Pin is now smooth without jitter over the network.
  • Multiple texture mappers now mix correctly.
  • Plus many small tweaks to performance.

Project file compatibility

  • Project files created in SHAPE 4.3 are compatible with SHAPE 4.3.1.
  • Project files created in SHAPE 4.2 or 4.2.1 are compatible with SHAPE 4.3.1
  • Project files created or edited in SHAPE 4.3.1 will not load in older versions of SHAPE.

Features added in 4.3.1

  • Added the ability to lock the projector flash on
  • Added single pixel option to the line-up cross-hair.

Fixes and improvements Since 4.3.1

  • Fixed issue where flash latch would fail to disengage when toggling between projectors in alignment.

Fixes and improvements Since 4.3

  • Fixed an issue where some C4D imports would fail.
  • Fixed an issue where masks could have unexpected behaviour when the level is not set to 100%
  • Improved the quality of the Warp
  • Set the default state of the properties panel to minimise groups
  • Fixed an issue where newly imported models would not be propagated across the SHAPE network.
  • Fixed many small issues with the line-up grids not rendering completely in some cases
  • Fixed reverse Model Alignment
  • Fixed the Up angle with crosshairs.
  • Rotation Controller now limits at 999 degrees not 360.
  • General improvements to the Alignment tool.
  • Fixed ability of unflashing inside the warp and blend tools.
  • Updated the Warp shortcuts.