Whats new in SHAPE 4.4.4?
SHAPE 4.4.4 incorporates UI improvements and fixes over 4.4.2 and 4.4.3.
Improvements in 4.4.2
- Fixed issue where some SHAPE 4.4.0 projects would not load into 4.4.1.
Whats new in SHAPE 4.4.1?
Improvements in 4.4.1
- Fixed transparent objects on output.
- Fixed crash in 2D viewer when a objects instead of projectors is selected and focused on.
- Fixed blue art artefacts in masking on some hardware.
- Fixed locking crash in the scene tree.
- Fixed close-spline tick box undo redo loop.
- Fixed controller stacking rotation angle.
- Fixed crash in parenting using the top object of scene tree.
- Fixed shape is crashing on start up on some hardware.
- Fixed shape version pin.
- Fixed problem where shape master is not always at the first viewport.
- Import .C4D now imports lens shift.
Features added in 4.4
- Added the ability to edit model UV’s in real time.
- Added a Visibility controller.
Improvements in 4.4
- Forward Data Pin is now smooth without jitter over the network.
- Multiple texture mappers now mix correctly.
- Plus many small tweaks to performance.
Project file compatibility
- Project files created in SHAPE 4.3 are compatible with SHAPE 4.3.1.
- Project files created in SHAPE 4.2 or 4.2.1 are compatible with SHAPE 4.3.1
- Project files created or edited in SHAPE 4.3.1 will not load in older versions of SHAPE.
Features added in 4.3.1
- Added the ability to lock the projector flash on
- Added single pixel option to the line-up cross-hair.
Fixes and improvements Since 4.3.1
- Fixed issue where flash latch would fail to disengage when toggling between projectors in alignment.
Fixes and improvements Since 4.3
- Fixed an issue where some C4D imports would fail.
- Fixed an issue where masks could have unexpected behaviour when the level is not set to 100%
- Improved the quality of the Warp
- Set the default state of the properties panel to minimise groups
- Fixed an issue where newly imported models would not be propagated across the SHAPE network.
- Fixed many small issues with the line-up grids not rendering completely in some cases
- Fixed reverse Model Alignment
- Fixed the Up angle with crosshairs.
- Rotation Controller now limits at 999 degrees not 360.
- General improvements to the Alignment tool.
- Fixed ability of unflashing inside the warp and blend tools.
- Updated the Warp shortcuts.