360° Magnify is available in the 360°: VFX Pack.
A Magnify effect optimized for use with 360° video. If this effect is applied to normal video, it will look distorted and incorrect.
Zooms in on a specific area of the layer. The shape, size and position of the magnification can all be changed.
- Center: By default the magnification is centered in the frame, but you can reposition the center if you wish.
- Position: Sets the exact location of the magnification center, using X and Y values.
- Use Layer: Select any other layer on the timeline to use it’s position as the center of the magnification. When a layer is selected, the Position property above functions as an offset from the selected layer’s position.
- Radius: Sets the radius, in pixels, of the magnified area.
- Magnification: Adjusts the amount of magnification applied within the radius.
- Bulge: Controls the amount of bulge distortion applied within the radius. Higher bulge values reduce the distortion at the edges of the magnified area.
- Wrap: When the edges of the frame are distorted, wrap determines how the blank space created is handled.
- No: The blank areas remain unaffected.
- Tile: An exact copy of the layer is used to fill the blank area.
- Reflect: A mirrored copy of the layer is used to fill the blank area.
- Shape: Select the shape to be used for the bulge.
- Choose between Circle, Triangle, Square, Pentagon, Hexagon, Heptagon, Octagon, Nonagon, or Decagon.
- Blend: Choose the blend mode used to apply the effect to the underlying layer.
Shape
When a shape other than Circle is selected in the Shape menu, additional controls will be displayed to provide further control over the shape.
- Rotation: Turn the knob to rotate the magnified shape.
- Curvature: Adds a curve to each edge of the shape. Negative values curve inward, and positive values curve outward.
- Pinch: Adjusts the weighting of the curvature.
- Shift: Rotates the curvature without moving the shape itself, to shift how the edges are curved.