Graphics and Photography Program

Graphics and Photography courses are for students interested in using technological tools in the making of art.  Skills covered in this area are highly transferrable to the design industry and exciting computer based careers.  These courses are for students with an interest in photography, film making, video game design, comic books, product design, advertising design, website design, and 3-D animation.

A105 Photography

Prerequisites: None
Open to: 9, 10, 11, 12
.5 Credit

Photography is the art of using light to create images, typically with a camera.  Students in this course will be introduced to photography using both traditional film and darkroom-based techniques and modern digital technology.   Concepts covered include using both traditional film and digital cameras, developing film, using the darkroom, and introductory Adobe Photoshop techniques.  A skilled photographer is able to make images that tell stories, convey emotions, and express deep personal meaning.  The major emphasis in this class is on developing an understanding for how photographs are made, and how artists create meaning through the use of images.  Students in this class will learn how to understand and interpret the meaning of images we all see every day, and how artists use images to shape people’s feelings and perceptions.

A127 Graphics

Prerequisites: None
Open to: 9, 10, 11, 12
.5 Credit

Many of today’s most exciting creative careers require a solid foundation in computer based art applications and design.   This course serves as an introduction to a variety of digital art media and techniques.  Students in this course will learn introductory concepts and skills that will apply to video game design, character design, photo manipulation, product design, graphic design, illustration, and 3-D animation.

A136 Graphics Studio I

Prerequisite: Graphics
Open to: 9, 10, 11, 12
.5 Credit

For students with an interest in continued study in computer based art applications and design.  This course expands on the basic skills learned in the Graphics course.  Students will choose a specific area of interest to pursue, and will learn advanced skills and techniques that apply to video game design, character design, photo manipulation, product design, graphic design, illustration, and 3-D animation. Most importantly, you will increase your overall knowledge and skills in this rapidly growing field and begin the exploration of your artistic voice and the development of a personal style.

A107 Photography Studio I

Prerequisite: Photography
Open to: 9, 10, 11, 12
.5 Credit

For students with an interest in continued study in Photography.  This course expands on the basic skills learned in the Photography course.  Students will choose specific tools and methods to pursue in this course, and will learn advanced techniques that apply to traditional and digital photo processing, manipulation and the fine art of photography.  Most importantly, you will begin working toward exploring your artistic voice and the development of a personal style.

A138 Graphics Studio II

Prerequisite: Graphics Studio I
Open to: 10, 11, 12
.5 Credit

Now that you have developed a passion for computer based art and design, you are ready to take your skills the next level and focus on applying those skills to advanced ideas and projects while continuing the development of your own unique personal style.  In this course students will address an idea, concept or design-based problem by choosing a single extended project to focus on throughout the entire semester.  Examples include creating a comic book, video game concept, product design, advertising design or animation.

A109 Photography Studio II

Prerequisite: Photography Studio I
Open to: 10, 11, 12
.5 Credit

Now that you have developed a passion for Photography, you are ready to take your skills the next level and focus on applying those skills to advanced ideas and projects while continuing the development of your own unique personal style. In this course students will address an idea, concept or design-based problem by choosing a single extended series to work on throughout the entire semester.  Examples include a series of environmental portraiture, photo-narrative or photographic documentary, abstraction and more.