The main panel where the Materials are now has a switch to change from Materials to GN Assets

Like in the Materials module, you change the category and select the asset that you want to use.

There are 2 ways to use the assets:
1. “Apply Asset to Object” Button adds the asset (Geometry Node Modifier) to the selected object
2. “Add Asset” Button adds a new object that contains the asset.

The parameters
-Most parameters will show in the addon panel when selecting a Geometry Nodes asset. But there are a few others like the assigned materials, target objects or collections that will only show in the modifiers tab.

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