The sparks effect is designed for sudden bursts of sparks, such as when a bullet hits a metal surface. It can be rotated using the standard Transform properties to point in any direction.


  • Preview – toggles between textures and preview particles.
  • Duration – how long the sparks last before disappearing.


  • Spread – the sparks can be emitted in a tight, focused beam or a wide dispersal.
  • Amount – adjusts the number of sparks.
  • Star ratio – adjusts how many stars are created in relation to sparks.
  • Color – changes the color of the entire effect.

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