The smoke effect is great for creating slowly drifting or falling smoke.


  • Preview – toggles between preview and textured particles.
  • Active – turns the entire effect on and off.
  • Position – the position of the smoke emitter.


  • Thickness – adjusts the thickness by changing the texture set.
  • Density – creates thin or thick smoke.
  • Gravity strength – strong gravity will pull the smoke either up or down.
  • Linger – adjusts how long the smoke lasts before fading away.
  • Linger variation – introduces a random variable to the linger.
  • Size – adjusts the size of the individual smoke particles.
  • Speed – alters the speed of the smoke’s movement.
  • Speed variation – introduces a random variable to the speed.
  • Turbulence – higher turbulence values will create a less smooth smoke animation.
  • Color – change the base color of the smoke.

Was this helpful?

Yes No
You indicated this topic was not helpful to you ...
Could you please leave a comment telling us why? Thank you!
Thanks for your feedback.